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Minecraft version change

minecraft version change
You do not know how to change minecraft tlauncher version of the game?
You see an image along which you can change to your desired version of minecraft!
1. From the minecraft launcher select Change profile
2. Remove the check mark from the Use the server version
3. Select the desired version.
4. Use the Save Profile
Everything you after the upgrade will be able to play the selected version !!!

PC requirements

Minimum Requirements

OS: Windows XP / 7 / 8 / 8.1
CPU: Intel Pentium D or AMD Athlon 64 (K8) 2.6 GHz
GPU (Integrated): Intel HD Graphics or AMD (formerly ATI) Radeon HD Graphics with OpenGL 2.1
GPU (Discrete): Nvidia GeForce 9600 GT or AMD Radeon HD 2400 with OpenGL 3.1
HDD: At least 200MB for Game Core and Other Files
Java 6 Release 45
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Recommended Requirements

OS: Windows XP / 7 / 8 / 8.1
CPU: Intel Core i3 or AMD Athlon II (K10) 2.8 GHz
GPU: GeForce 2xx Series or AMD Radeon HD 5xxx Series (Excluding Integrated Chipsets) with OpenGL 3.3
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Minecraft news

Update: Snapshot 15w33c has been released with more bug fixes and extra protection.

Bug fixes & notable changes:

Added Shields. Remember, things are not yet balanced nor finalized at all.
[Bug MC-10447] – Pick up framed enchanted items with "Pick Block (MOUSE 3)" don't give you the enchanted item
[Bug MC-68399] – Pressing the key takes screenshot on certain keyboard layouts
[Bug MC-73474] – Rail duplication Glitch
[Bug MC-82855] – Invisible Shulker shows white box until relog
[Bug MC-82986] – Stackable items of same id and meta value but different NBT tags will stack in creative menu
[Bug MC-83350] – Entities teleporting through a portal disappear instead of teleporting.
[Bug MC-83945] – Item counts can go negative when interacting with entities, allowing duplication
[Bug MC-84320] – Respawned Ender Dragon doesn't drop experience
[Bug MC-85500] – Syntax for '/scoreboard players' doesn't include 'tag' parameter
[Bug MC-85834] – Pick-Block on mobs gives you a blank spawn egg
[Bug MC-85865] – Can't put splash potions in brewing stands
[Bug MC-85925] – Problems while Loading NBT [AreaEffectCloud]
[Bug MC-85973] – Modifying the 'Age' tag of an 'AreaEffectCloud' entity will result in the 'Effects' tag being duplicated
[Bug MC-86007] – Both the Bottle and Dragon's Breath are Consumed When Making Lingering Potions
[Bug MC-86066] – Mob spawner spawns skeletons without bow
[Bug MC-86082] – Cannot summon an entity with a custom UUID
[Bug MC-86085] – Potions and Spawn Eggs still show data values in tooltips.

Update: Snapshot 15w33b has been released to fix some nasty bugs, as follows:

[Bug MC-85837] – Crash or chunk corruption on turning "text" into Components
[Bug MC-85839] – Crashing when summoning a mob
[Bug MC-85884] – Lingering potion shows incorrect time values

Roar! That’s dragon for “Greetings, human. I like your face. Here’s a snapshot“.

This week’s snapshot brings a whole new type of potion, some smaller changes to existing potions, more changes to the Dragon fight mechanics (there’s a reason to respawn her now, and I do not apologize for making it so much harder), and a bunch of optimisations/bug fixes.

I would like to take this opportunity to remind people that we have not yet balanced the new (or existing) features. Things will either be completely overpowered or hilariously underpowered, so keep that in mind when playing with any new stuff!

Here are some of the notable changes:

Added new ‘lingering’ class of potions.
Told the dragon that you all called her funny names, so now she’s extra angry.
Optimisations! Bug fixes!
Looking into End Gateways may cause slight headaches.
Recalibrated the quantum intake regulator.

Searge also requested that you all know the following. I suspect he’s moonlighting as a litter pick.

It will be noticed if you throw your trash everywhere
It will also be noticed if you pick it up and keep your world clean

And these are some of the fixed bugs:

[Bug MC-82945] – UUID error: Tried to add entity with duplicate UUID spam
[Bug MC-83350] – Entities teleporting through a portal disappear instead of teleporting.
[Bug MC-83731] – Using /kill on the Ender Dragon doesn't end the fight
[Bug MC-85288] – "Save World" and "Cancel" Button have been switched
[Bug MC-85382] – Attempting to use a spawn egg on a block thats out of range throws error
[Bug MC-85397] – Adult mobs spawned with mob eggs are "invalid", they can't be selected with @e
[Bug MC-85542] – Enderdragon can destroy end_portal and end_gateway blocks

Update: Snapshot 15w32c has been released with the following changes and bugfixes:

Large optimisations to particles.
Increased range and count limit of particles.
Changed the beacon block to a bacon block in the End ships.
[Bug MC-2490] – TNT animation ends at 80 ticks, ignores fuse length changes.
[Bug MC-85242] – ArmorStands with "EntityTag" don't spawn

Update: Snapshot 15w32b has been released with the following changes and bugfixes:

Redesigned world select screen.
Another thing with values.
Potions are tasting much better now, especially the harmful ones.
[Bug MC-82925] – Potions in new snapshot turn into water bottles with no texture / missing texture
[Bug MC-82968] – Kicked from server when in certain area
[Bug MC-83448] – Dragon respawns in old world
[Bug MC-83894] – /replaceitem cannot place non-armor items into Armor Stands' head slot
[Bug MC-84035] – Enderdragon can't die unless perched on portal
[Bug MC-85110] – Crash on shooting ender dragon with an arrow
[Bug MC-85152] – Command block minecarts despawn after loading world.

Snapshot 15w32a:

Another week, another snapshot. We are currently focusing on getting all the new content that we have planned into the snapshots, but it will take a little time until we see it all there. This week we have spent some time laying down the ground work for better boss fight AI and upgrade paths between worlds, so we can do even cooler stuff in the following weeks’ snapshots.

Thanks to everyone who reported bugs for the snapshots last week. We were very eager to see how many problems are reported for the first snapshots in many months and we are positively surprised by the fact that we saw less problems than expected.

Here are some of the improvements since last week:

Improved Ender Dragon fight, now with more cowbell!
Better handling of using items in both the mainhand and offhand.
Some monsters have problems with their vision now, but we don’t have the time to code glasses for them.
Generic upgrade path for world saves, this is very technical internal stuff that you’ll only notice if it goes wrong, but it makes our lives easy.
Added a thing to the system with the values. Can’t be more specific, no spoilers.

And some bug fixes:

[Bug MC-48730] – Nametags still show while player is invisible and on team
[Bug MC-82833] – Shulker projectile follows player in spectator mode and creative mode
[Bug MC-84035] – Enderdragon can't die unless perched on portal
[Bug MC-84078] – When fishing rod is cast, all fishing rods look like it was cast out to sea too
[Bug MC-84253] – almost all potion and tipped arrows are black
[Bug MC-84584] – Placing End Rod on End Rod sends "hslsdjfksdlk" to output log twice

Update: Snapshot 15w31c has been released containing all of the following wonderful new bugfixes. Grab the server here!

[Bug MC-2835] – Resizing the Minecraft window while dead grays out the Respawn/Exit to Menu buttons and several other screens
[Bug MC-67952] – XP Orbs have graphical bugs when looking straight down
[Bug MC-82821] – Levitation potion is named "potion.levitation"
[Bug MC-82824] – Picking up items doesnt stack them into the offhand slot.
[Bug MC-82828] – 1/4 of stairs get rendered incorrectly on one side while in hotbar
[Bug MC-82832] – End Portal Spawns position changes
[Bug MC-82870] – Chorus Plant Hitbox
[Bug MC-82901] – Slight player offset when on Grass Path Block
[Bug MC-82928] – Items being slightly pushed down in the screen.
[Bug MC-83004] – Player in the Inventory is not displaying correctly when not holding an item in the first slot!
[Bug MC-83068] – Fire floats above block
[Bug MC-83079] – Chest model in hand tilted awkwardly
[Bug MC-83163] – Purpur double slabs drop nothing when broken
[Bug MC-83239] – Respawned dragon doesn't have a health bar
[Bug MC-83448] – Dragon respawns in old world
[Bug MC-83702] – Subsequent dragons drop another egg when killed
[Bug MC-83883] – Using banner on cauldron creates another banner of last stage
[Bug MC-83894] – /replaceitem cannot place non-armor items into mobs' head slot
[Bug MC-83906] – Map in offhand shows arms when invisible
[Bug MC-83943] – When I use pick block on double purpur slab blocks it doesnt do anything.
[Bug MC-84000] – Holding enchanted armour gives same effects as wearing it
[Bug MC-84035] – Enderdragon can't die unless perched on portal
[Bug MC-84131] – Potion of water breathing missing and fire resistance (8:00) not working as expected
[Bug MC-84191] – Shulker looks weird when it rides on minecart
[Bug MC-84198] – Chorus Fruit can teleport you to the roof of the Nether

Update: Snapshot 15w31b has been released and contains the following (and probably some more) bugfixes:

[Bug MC-82808] – New arrow names
[Bug MC-82809] – Texture errors for Spectral Arrow
[Bug MC-82819] – Levitating for too long kicks the player
[Bug MC-82842] – Multiplayer whenever someone mines the body of another player shakes
[Bug MC-82859] – You get a stack of the new arrow upon picking it up on the ground
[Bug MC-82873] – Cannot get property on Rails
[Bug MC-82874] – When you do /kill with a left arm set it goes to a right arm
[Bug MC-82876] – Hide particles not working
[Bug MC-82880] – Cannot get property while planting cocoa beans.
[Bug MC-82896] – /clear doesn't clear slots other than main inventory
[Bug MC-82907] – Signed Book and Quil messed up result
[Bug MC-82938] – Enderman missplaced arm + head
[Bug MC-83041] – Armor slots in /replaceitem do not work as intended
[Bug MC-83143] – Glowing effect does not have team color around armor or held items
[Bug MC-83187] – Signs show opening and closing quotes on each line
[Bug MC-83313] – Failed to save chunk java.io.UTFDataFormatException: encoded string too long: 65541 bytes
[Bug MC-83460] – Tellraw is completely broken!
[Bug MC-83623] – Item models break when tools with durability use the Unbreakable tag.
[Bug MC-83709] – Scrolling in the "Miscellaneous" creative inventory tab skips one row
[Bug MC-83818] – [Resource Pack Bug] Crash when using cull faces with multipart blockstates
[Bug MC-83838] – ShulkerBullet NBT gets corrupted when (Owner,) Target and Pos position are equal

15w31a: It’s time! It’s that time again! It’s finally here! It’s snapshot time! Snapshots!

A little later than I’d have liked, but we’re now ready to start public testing of Minecraft 1.9: The Combat Update. As you can expect from the name, the update is mostly about cuddling and farming plants.

I’m not going to tell you what’s new, but I will tell you what isn’t new… yet. These are the things you should not expect to find in this super-alpha-development-preview-test-build-thing:

Any balancing of any kind. Seriously, expect things to be hilariously overpowered or underpowered.
Melee combat changes. Melee combat will change, just not in this snapshot.
Shields. They tie into the melee combat changes.
The meaning of life. That’s also for another snapshot.
Hugs. You can find those over here instead.
Perfect respawn mechanics of the end. You can respawn the dragon right now by drawing a creeper face with clay, but it won’t respawn everything yet. That’s temporary.
Lots of new items/blocks which don’t exist yet. That’s why you’re respawning the dragon like above.
New potions or enchantments. There will be new ones, just not right now!
Subtitles support. It’s still planned for 1.9!
Proper offhand interaction support. Right now it doesn’t entirely work as expected, we have to go through every interaction and decide what should happen each time.
Lots of stuff, really. We have a lot of things planned for 1.9, and this is just the first snapshot. Gotta keep some surprises!


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